So. The release date is August 10th. The development is almost complete, but there are a couple of things that are worth finishing. In addition, someone needs to test the game. I would have made a release earlier, but I can not do it because I’m a lazy bone and do everything before deadline. Look like that’s it. Back in the game there will be 3 modes-
1) You will do the attacks yourself.
2) Gaster himself will create attacks.
3) Hardcore. You have 10 lives. Attacks are created incredibly fast and dodge PRACTICALLY impossible.
Next up
Screenshots
>_> Press F
This Satuday we invite to watch another #speedpainting of our artist Daniel Faiad.
How great is this scene of #Pecaminosa?
Been working lately on lots of 'behind-the-scenes' boring stuff that no one really cares about, so here’s a guy playing the sax for some reason.
I have added rewards for quests so that villagers can give you something in return for your hard work helping them. 🥳
I want to know - what's your favourite quest reward?
"Our work is never over" they said.
Finished work on the emotions of a new character for the tank universe
Spaaaace~
These are background sprites I've created for a game I'm working on at school ^w^ Click on the post to see how the sprites connect. You won't regret it! (personally, I think it's pretty heheh)
Drawn in Piskel using my mouse. Whaddya think?
Szayel Aporro Granz - Bleach
Cash Banooca










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