So. The release date is August 10th. The development is almost complete, but there are a couple of things that are worth finishing. In addition, someone needs to test the game. I would have made a release earlier, but I can not do it because I’m a lazy bone and do everything before deadline. Look like that’s it. Back in the game there will be 3 modes-
1) You will do the attacks yourself.
2) Gaster himself will create attacks.
3) Hardcore. You have 10 lives. Attacks are created incredibly fast and dodge PRACTICALLY impossible.
Next up
Screenshots
>_> Press F
This Satuday we invite to watch another #speedpainting of our artist Daniel Faiad.
How great is this scene of #Pecaminosa?
Path of Kami: The Evolution of the Lore
Werehog transformation process. #sonicunleashed
Family band complete!
Back in my art school days I used to ride the 710 COPSA line from Parque Del Plata to Montevideo almost everyday. This is the Marcopolo Viaggio G4 Mercedes Benz model from the late 80s, one of the older bus models that was running on the line.
Demonstration of the spells and their effects :)!
Hi everyone! I started to create some environment props for my new video game, here is a cozy house in the forest. I'm planning to switch from Unity to Unreal... Let's see what new challenges I have to face. Made in Blender and Substance Painter.
Showing off player 2 😎
What do you think?
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