Game
Rogue Cadet
8 years ago

Day 171


Day 171: Today is Saturday… And I’m still working. BUT, I’m finally done with the asset integration. I’m not sure, but I think it was the most boring thing I ever had to do. But yeah, the game looks cooler now. So It was worth it (I think). I might work tomorrow if I can get my head around it. Because I’m still super late. I have a ton of small stuff to do AND I have to make a new trailer. After all it would be a shame to have some brand new graphics and still show the old ones in the trailer. I’m still keeping the structure of it though. And now, on to Factorio. I have some electrical engines to automate.



0 comments

Loading...

Next up

This Satuday we invite to watch another #speedpainting of our artist Daniel Faiad.

How great is this scene of #Pecaminosa?

#ScreenShotSaturday | #IndieDev | #DigitalArt

Heya there! I really wanted to show you all a little gameplay preview of the first boss fight i'm currently working on i hope you like it ^^

Enemies can also suddenly spawn through Realm Rifts. These Rift Spawns are going to be stronger than the ones wandering around. TBD on the enemies... #screenshotsaturday #godstear #madewithunity

Runestones: from concept to in-game model🗿

Finished work on the emotions of a new character for the tank universe

We're glad to announce that Baby Dino Adventures 🦖 is now available in Early Access here on GameJolt! Link: https://gamejolt.com/games/babydinoadventures/508121 Walk, run, and jump as a baby t-rex in this cute platformer Free demo available #IndieGame | #GameDev | #PixelArt

I mostly build 3D First Person Shooter game mechanics in Unity, and in this I'm just showing C4 mechanics I made for a little side project I am working on! :)

Out of boredom and curiosity, I coded Sailor Jupiter's Argentine Backbreaker.

Magic staffs created especially for each sign

#moba #zodiac #magic #staff #signs #gamedev #3Dart