Game
Vardrik
12 years ago

Day 3 (Room 1 & Follow)


Hey guys!

As day three of development comes to an end I must say it was a rough day.

I spent about 5 hours just trying to write up a working 2D AI follow script for Vardrik, the skull. Eventually I got it working along with his floating animation so… yay.

I also got to work on the first room you will be seeing in the game. The Hero will be rising from his grave at the begining of the game. I’m going to be going back and adding more details and things to the room, but this is the general outline for it.

Piko Island Studios



0 comments

Loading...

Next up

Shoobies leave a sticky trail of mucus in their wake, which can impede movement for any creature that steps in it.

Sometimes the suction cup get sticky. Small animation I made in Blender after doing my tutorial on picking up/dropping objects in animations. Crate model by jQueary (https://sketchfab.com/3d-models/game-ready-sci-fi-crate-d98deca6…).

Back in my art school days I used to ride the 710 COPSA line from Parque Del Plata to Montevideo almost everyday. This is the Marcopolo Viaggio G4 Mercedes Benz model from the late 80s, one of the older bus models that was running on the line.

Strange Umbrella

Terraria

not the greatest house, but it's a house! :D

Super Sonic Pixel art.

Knocked down + Get up animation

Snacktime