Game
The Gunslinger
13 years ago

Day One


Today is March 1st 2013, and the first day of GJ’s 9th contest. I was at school until three o’ clock, and didn’t start working until around four. I worked for about 5 hours, and it’s been rather productive. Today I got a pretty decent flight simulator button system in place, and made a mockup spaceship. Tomorrow I’ll have the full day to work on it (‘cause it’s Friday!), and I plan to work on it as much as I can. tomorrow’s focus will be on getting the player’s controls up and running and seeing if I can get someone to help with modelling (I take way too long to do both modelling and game design).

Overall I’m liking my entry so far, I don’t expect to place being among so many talented game devs, but I hope the end product turns out nicely, and I just love making games under pressure. Good luck to everyone else, I’m going to sleep!



0 comments

Loading...

Next up

Runestones: from concept to in-game model🗿

What you all think

Why walk when you can jump?

Shuiro Haname. #Commission

Commission for @ShuHaname

Spaaaace~

These are background sprites I've created for a game I'm working on at school ^w^ Click on the post to see how the sprites connect. You won't regret it! (personally, I think it's pretty heheh)

Drawn in Piskel using my mouse. Whaddya think?

If you’ve played the Vault demo and enjoyed it, please consider ‘liking’ the game page here on Gamejolt and/or leave a comment!

Also please consider tossing Vault on your Wishlist, I really appreciate your support!

https://store.steampowered.com/app/1251800

Some Shadow boss fight gameplay 👾

I made a small jungle house.

Development of my game Juno. This is the rune equipment system.

Usually update over on twitter: https://twitter.com/synrec_kaisyl

Super Sonic Pixel art.