Game
The Gunslinger
13 years ago

Day Seven


I actually forced myself to work today. I implemented a holograph map system, and screwed up the hierarchy and models so much that I have to redo them. 1 step forward and 3 steps back I guess.

The hardest and most annoying part of this whole contest has definitely been making models. I’m not good at 3d modelling by any stretch of the imagination, and this game needs alot of it. I’ve got a friend who has made some models that I may not actually end up using as a ton of them actually get rendered “Inside out” in Unity, which is so far my biggest gripe with the engine.

Unfortunately I’m still incredibly worried that I wont finish. I am going to try to work a bit more tonight and obviously all day tomorrow, but yeah, don’t expect too much.



0 comments

Loading...

Next up

Been working lately on lots of 'behind-the-scenes' boring stuff that no one really cares about, so here’s a guy playing the sax for some reason.

#screenshotsaturday

Enemies can also suddenly spawn through Realm Rifts. These Rift Spawns are going to be stronger than the ones wandering around. TBD on the enemies... #screenshotsaturday #godstear #madewithunity

Today I was setting up the location of the first boss. His name is "Father" and he is the first of the Patagonians. His task is to guard the road to the House.🛡🗡 Bookmark pre-launch page🔖🔖🔖

https://www.kickstarter.com/projects/rdvindiegame/the-patagonian…

So here's the first of the zodiac signs i will make for the next weeks.

In the quest for accessibility, I'm adding Resurrection Shrines for players on the 'novice' end of the platforming spectrum.

In order to unlock the power of a Shrine, you must collect 3 'Souls' from your dead corpses! (the floating blue orbs)

Today I tackled drawing different variations of facial expressions for one of the main characters in Eden. What do you think of it? :) Eden: https://gamejolt.com/games/Eden/592698

Made my first ever animation.

2d lighting experiment

it happens