Next up
Happy Halloween everybody this update finally brings hint of dust to the new BATIM version with some improvements.
Better.
Nothing unusual here
This is a whole new way of modding I can make a scene in unity have all the scripts use the code from old ch2 and then build this and have it perfectly run in inside of old ch2
There is now an old chapter 3 post processing style
I can change history
Me right now
Its finally drawing something and thats the entire script for it as a comparison the actual script from the code is over 5000 lines long
Currently doing some test ui would be cool if you people have any suggestions for a new ui
My convertor tool is pretty much done I can now really quickly implement a bunch of things from old ch2 then build it and run it again inside of old ch2.
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