Next up
I got saving and loading of maps to work like before there are editable maps and build maps that you cannot edit and which are also compressed
My convertor tool is pretty much done I can now really quickly implement a bunch of things from old ch2 then build it and run it again inside of old ch2.
Better.
Its finally drawing something and thats the entire script for it as a comparison the actual script from the code is over 5000 lines long
Happy April Fools! Have a 2D map maker that I made over the course of a few days. If you have any suggestions please let me know because I might update it.
were so back
Didnt think this would work
Alright Joey Im here, lets see if we can find what you wanted me to see.
This may not looking interesting but let me tell you all the code thats being run here is literally from old ch2s code in this is inside another unity project
Me right now











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