Next up
I got saving and loading of maps to work like before there are editable maps and build maps that you cannot edit and which are also compressed
Alright Joey Im here, lets see if we can find what you wanted me to see.
were so back
Very soon...
Decals
This may not looking interesting but let me tell you all the code thats being run here is literally from old ch2s code in this is inside another unity project
I can change history
My convertor tool is pretty much done I can now really quickly implement a bunch of things from old ch2 then build it and run it again inside of old ch2.
Didnt think this would work
Finally getting somewhere
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