Heya! It’s been a minute since we talked, huh? Why not fix that?
General Update
So… turns out, burnout hella sucks. Who knew? A lot of the team earlier this year got hit with burnout really hard. But we tried to press forward anyway, me especially. Prism had to tie me to chair to stop me from working on it (okay, not literally, but close.) as I never really stopped working on it, even after my burnout. Which prolly wasn’t the best idea. From then we have all been taking a break, sharing a few ideas here and there. But not much more than that. But hey! It’s not all bleak, we have been doing some massive reorganization behind the scenes in preparation for our return (Which god the amount of times we have been losing sprites and stuff in our chats was insane.) Now with the new system in place, we now know exactly what needs to be done and where everything needs to get put.
Game Progress
So far we can say that the Neutral/Pacifist side of things is pretty close to completion, other than a few animations here and there and some dialogue when backtracking. Obliteration, on the other hand, we still need to figure out on how we want to handle the route in general
Section 1: Into Ruins - 40%
Enemies - 100%
Final Boss - 40%
Cutscenes - 10%
Pacifist - 77%
Dialogue - 80%
Sprite Work - 75%
Obliteration - 0%
Dialogue - 0%
Sprite Work - 0%
V1.0.0 Completeness - 50%
Release Completeness 0%
But as of now I will say that all of us need a proper break from the project to recharge our creative juices, reset our puzzles, come up with new jokes and the like.
But hey! Game development is definitely a learning curve. We're still learning as we go. MERGED FATES is our first ever game, so it prolly won’t be perfect first try, but we can definitely try our best at it. Thank you all for being patient with us.
But as of now we'll be taking a break, for how long we're not exactly sure, as we all never really took a break from the game in the first place and all-around the burnout is pretty serve. We will announce once we are back in full swing!
As of now, MERGED FATES will be on semi-hiatus. As we can promise that it’s not going anywhere!
That’s all that we have to talk about for now. Take care yall!
- Ray












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