The development of my game is coming to an end, so I'm starting to think about promotion, commercial and stuff. One of this question is : Should I make a demo version ? If so, should I release it, before the complete version or in the same time ? Of course I'm talking about a paid complete version. I'd really like to have opinions on the matter :) .
Demo or not Demo, that is the question :
Next up
A little illustration I've made for the new planet of my current project, Rabbit's Rescue. Drawing isn't my cup of tea though, so any feedback or advice are welcome. And of course, I wish you all a nice fellow gamejolters.
The full version of Rabbit's Rescue is finally released !
Discover a Zelda-like game without permanent equipment, use tools around you to progress.
If you don't want to buy the game, just try the game with the free Demo. I Hope you'll enjoy :)
After Rick and Morty, I'm now trying Avatar drawing. I try different styles to train my drawing skill.
Play @pm-studios
' Bandit Trap Open Beta!
Grab your rocket chairs, vacuums, and toilet tornadoes! Report one more time for our final beta! Live through March 23rd 6 am CET.
Complete quests based on the game!
Play the beta: https://bit.ly/BanditTrapBeta
I've released a demo version of my game Rabbit's Rescue
BIG NEWS: Your Bandit can wear a Game Jolt hat and shirt in Bandit Trap!
Defend your home or steal treasure in the open beta: https://bit.ly/BanditTrapBeta
It ends on March 23rd at 6 am CET!
I was toying around with my drawing software, and I made this little illustration for one of the planet from Rabbit's Rescue.
I keep training my drawing skills. I tried a Rick and Morty fan art to change. Hope you'll like it !
This week's Fan Art Friday celebrates Bandit Trap! Accept the quest in your quest log to get started.
Defend your home or steal treasure in the open beta: https://bit.ly/BanditTrapBeta
A bit of Rick and Morty. Hope you'll enjoy !










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