Game
Dee-Jay's Ultimate Pocket Dimension

2 years ago

Demo Patch 1.0.1.


Bug Fixes

-Dee-Dee was broken so when her alt value changed for her to spawn, she ALWAYS spawns and it's not random. This has been fixed.
-Jack O' Bonnie's hall sprites were messed up.
-Bucket Bob going off-screen on rare occasions.
-For some reason I got rid of the check box for you to put a non-copyrighted version of Biggie Cheese's song.
-Adam doesn't instantly go away when a jumpscare is in play.
-Couple of characters were dislocated in the game over screen.
-Jumpscares were in front of the monitor.

Balancing Changes

-Power drains more slowly. Forgot to change this for the last night extension. Power changes from characters have been tweaked for this change as well.
-455_10125 fades in 2x as slow.
-Bucket Bob scaled up a bit to be made easier to click on.
-Withered Dee-Jay's "Faster" sections can come even if you fail now, and instead of 4 microgames, it takes 3 for these sections to appear. Also just overall a little faster.
-Berri can appear a little more frequently.

Other Changes

-Scraptrap renamed to Afton.
-You can use the numpad for the devices.
-New Withered Chica and Mangle mugshots.
-New Mangle and Withered Freddy jumpscares.



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This has to be in the top 5 worst UCN fangames I have ever played. It is so unbalanced and buggy. Hell some of the visuals are very weird looking. A lot of mechanics in this game are either bad, or poorly explained. May go in depth on a future post Idk.

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