Game
Slaughter Me Street: 1999 DEMO
2 years ago

Demo Version 1.0.4


New Additions:

  • Upon loading into a level, the game now spawns a pool of blood in the location where you last died.

  • You may now skip the Victory Screen's animations by clicking at any point during the duration of said animation.

Bugfixes:

  • Fixed a bug in which the game could have locked "THE HOUSE" in Level Select.

  • Fixed a bug in which the "LIGHTS OUT" challenge's name would display on the Challenge Select screen even if it was locked.

  • Fixed a bug in which Level Select would incorrectly show level completion stars until the difficulty was changed.

  • Fixed a bug in which the Nightmare would lose interest during a chase.

  • Other things I am for sure forgetting.

Changes:

  • Vastly reworked the Flashlight Stun hit detection. This will most likely be the final time that this gets changed.

  • Adjusted the range of the Look Sensitivity slider, changed the default value.

  • Made the flashlight on the "LIGHTS OUT" challenge slightly darker, to more accurately represent the original game.

  • Adjusted the fog color for the "LIGHTS OUT" challenge.

  • Separated the guard rail from the house's mesh in "THE HOUSE", and made it so the Flashlight Stun, enemy eyesight, and other similar features could pass through it.

  • Fixed typos in some Game Over tips, added new ones.

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