Next up
just added an anti-latency mechanic for pvp where the enemy's soul will be moved on your screen based on ping to keep it synced even with delay. still needs in-depth testing, but i'm hoping that'll make pvp against high ping users more bearable
the real sands from undertale
alright, here's the new chat system. also, i guess i'm posting a bunch of the discord previews here in the community now
dang, the game is finally getting chapter 2 content what the hell
oh my god guys its the dude from the funny screenshot no way hes back what the hell
New Engine Work-In-Progress Screenshots
neat
ARE WE CONNECTED?
grillby's preview + functional synchronized jukebox
MTO 1.0 Chat System Preview
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