Game
The COMPOUND

3 months ago

Designing the Luxace rooms. You gotta pull 2 v@lves to open the big round door to let you out, but also when y0u get them both, other small vents open up spilling lava on the floor, also you gotta get coal to unlock the main door.

More in the article ⤵


The monster in this room, Luxace occasionally pops in, and shines their bean on the whole floor of the room, disintergrating anything organic, 1ncluding you ofc. To survive, you gotta hide under things, like fallen crates or shelves. ALSO, slight change of plan room wise. Luxace appears rooms 98-99, with 100 being the entrance to the cooling sector, which is like the greenhouse. More on the cooling sector later. Also another boss at door 111.



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Ooopsie 🥰

Since I've finished the base code for the offices, I'm making some new characters. This one's called Sundibelle.

Mechanic in article ⤵

Finished the rest of the status effects.

More in article ⤵️

Got sidetracked and finished another entity before Hollo.

This one's pretty good tho. Mechanic in article ⤵

(add the dust man theme from mega man 4) omg its dust man from fnf

Resuming coding One by One! S0rry for the pause, just needed a break.

Finished Sundibelle. When you hear them upon entering a room, you must find and touch them before they scream your ears out, making you deaf. ALSO, they don't appear in every room and Singe's sound wasn't working for a sec which was why he was silent.

Updated Aske

I've lost pretty much all intrest in this game, and it's basiaclly fully finished anyways, so I'm finishing it early. Only thing i was gonna add were a few more entities, achievements and modifiers, and maybe some extra rooms but still.