When you enter a room you might hear a sorta 'charging up' sound, and you have to find them before the let out an ear-peircing screech, permenantly (excuse my shod spelling) deafening you, or maybe just for a bit, haven't decided yet.
Next up
starting Ava! also added a sunflower to the office that slowly wilts as time goes on, unimportant generally.
also i might've mentioned but each animatronic has their corrisponding ghost, matching how the animatronic looks and how the ghost died.
Finished Sundibelle. When you hear them upon entering a room, you must find and touch them before they scream your ears out, making you deaf. ALSO, they don't appear in every room and Singe's sound wasn't working for a sec which was why he was silent.
The Scratch Team has just recently updated their Terms of Service yesterday, letting you know they now have full permission to use your content to train AI models.
still working on the game, polishing stuff up.
there is an issue where the game can crash sometimes for no reason, not particularly uncommon either, but it's out of my control, so I mean, sorry.
Ricky Rabbit's Seasonal Flavoritiez! Season 3 Episode 13 (Wet Dry roundabout)
Making some status effect icons for being in lava, frost, etc. Not done yet but here's some. Also added Heat and Frost bar to make it more obvious when you're gonna die.
Got sidetracked and finished another entity before Hollo.
This one's pretty good tho. Mechanic in article ⤵
Testing out a new move! This move is for all characters
showcase of how ava's arm can open us also, not too interesting just thought i'd mention it













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