Game
FNAF: AFTERMATH - ACT 1 [ REMAKE COMING SOON ]
2 years ago

DEV UPDATE: 2/6/24


Made a Lot of progress recently,

Got 9 out of 10 Environments done

14 out of 17 Animations,

and 6 minutes of New Audio and SFX

Within the next week or two, the game should be finished, it'll then enter Play Testing, and Additional Polish (I've actually been polishing everything as time goes on, so this should be pretty easy!)
If everything goes well, i might release the trailers early, and release the game on the 21st instead.


The total time currently is ~25 Minutes if you go straight through, and ~30 Minutes if you do some Exploration, Finding Easter Eggs, etc.

Guessing the game will be ~40 Minutes, again, expecting you just go straight through, and don't die or explore any.

I'm very happy with the way the pacing goes, the game has around 7 Levels/Chapters, and for example: Level A has no threat, or introduces the Threat at the end,

Level B begins with a threat, and that repeats for the entire Act.

Trying to make every level feel Not too long and drawn out, or Way too short is pretty tough. But everyone I let play test and see the game so far seem to really like it, so that's a plus lol


I feel like i'm getting quite a bit better at Animation and Level Design, Likely gonna go back and touch up some older ones.



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ACT 3 • Night 3 Also, I've been Really busy the last few days, And I'm cutting it pretty Close to the Release date. I Might have to delay it, but I'll let y'all know! At most, I'd expect a up-to 3 day delay, But I'm still aiming for the weekend.

N3 • The Hospital (W.I.P)

New Map: The Cave, now in development.

Everything related to this game is now being moved to Steam, and more teasers will be posted to my Discord when they're ready.

Wishlist Here: https://store.steampowered.com/app/2462440/PHANTOM/

Join my Discord here: https://discord.gg/fA4JRVCVb4

ACT 2 • 2 NIGHT DEMO OUT NOW! Runtime: Around an Hour

Final Teaser: Act 3 - June 22nd

Act 2 Remastered, now in development. What to expect: Improved Graphics, UI and models. no gameplay changes except where necessary.

When to expect it: No time frame yet, likely a couple months out.

Here's a Before and After of the lighting rework, (Also some improvements to the Water textures)

ACT 1R - V1.1.0 Out Now. Patch Notes below.

AFTERMATH is also being added to Itch.io, along with my Paid game PHANTOM (Which is getting a release Very Soon!)

Here's my Itch Account: https://hollow-404.itch.io

Added in Proper reverb, working on improving the Lighting and reflections as well. Probably gonna keep the atrium Dark for Night Shift purposes, but I'm looking into adding more Models & detail as well.