
Dev update #3- Plan done!
I may have gone slightly out of scope. But that’s part of the fun, right? Bonus: very spooky gif. Don’t click if you want to avoid spoilers! (http://i.imgur.com/1dT1gNt.gif)
Next up
Dev update #5- Not a twine image! A work in progress preview of the layout I’ll be using for the game (right image blurred to avoid spoilers).
Dev update #2- It's getting late. When you’re so close to finishing the plot outline and your summarising begins to break down.
This Satuday we invite to watch another #speedpainting of our artist Daniel Faiad.
How great is this scene of #Pecaminosa?
Shoobies leave a sticky trail of mucus in their wake, which can impede movement for any creature that steps in it.
I-Buki
Mio-Da!
Ibuki Mioda!
Back in my art school days I used to ride the 710 COPSA line from Parque Del Plata to Montevideo almost everyday. This is the Marcopolo Viaggio G4 Mercedes Benz model from the late 80s, one of the older bus models that was running on the line.
Hi everyone! I started to create some environment props for my new video game, here is a cozy house in the forest. I'm planning to switch from Unity to Unreal... Let's see what new challenges I have to face. Made in Blender and Substance Painter.
Why walk when you can jump?
a drawing I did because I was bored😪. But I love how it turned out.😊
I worked so hard to get all four of them to the end safely, but then...










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