
Dev update #3- Plan done!
I may have gone slightly out of scope. But that’s part of the fun, right? Bonus: very spooky gif. Don’t click if you want to avoid spoilers! (http://i.imgur.com/1dT1gNt.gif)
Next up
Dev update #5- Not a twine image! A work in progress preview of the layout I’ll be using for the game (right image blurred to avoid spoilers).
Dev update #2- It's getting late. When you’re so close to finishing the plot outline and your summarising begins to break down.
Been working lately on lots of 'behind-the-scenes' boring stuff that no one really cares about, so here’s a guy playing the sax for some reason.
Quantum precognition is one of the most powerful cards. End game cards & equipment. Demo/alpha build boss is no match for this deck.
Sometimes the suction cup get sticky. Small animation I made in Blender after doing my tutorial on picking up/dropping objects in animations. Crate model by jQueary (https://sketchfab.com/3d-models/game-ready-sci-fi-crate-d98deca6…).
So here's the first of the zodiac signs i will make for the next weeks.
In the quest for accessibility, I'm adding Resurrection Shrines for players on the 'novice' end of the platforming spectrum.
In order to unlock the power of a Shrine, you must collect 3 'Souls' from your dead corpses! (the floating blue orbs)
Back in my art school days I used to ride the 710 COPSA line from Parque Del Plata to Montevideo almost everyday. This is the Marcopolo Viaggio G4 Mercedes Benz model from the late 80s, one of the older bus models that was running on the line.
Finished work on the emotions of a new character for the tank universe










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