Game
Invasion - Chaos in the Streets
13 years ago

Dev update


Time is running out, but today I’ve managed to add an ending of sorts (a helicopter saving the player) and a scoring system.

I’ve also made a few tweaks that inadvertently made the game a lot harder. I’m considering keeping this in as a “old school” mode for those who like tough challenges, but have a somewhat easier mode for those who don’t like dying so often :) Lets see if I have the time for that…

Also, I’d like to integrate with the GameJolt API for some achievements and high score saving. Again, lets see about the time…



0 comments

Loading...

Next up

Did you know that today is #InternationalJazzDay? 🎷😎

No? 😯 Well, we couldn't pass up this date!

And what better to celebrate this day than #Pecaminosa #OST? 🎷

Let us know what you think about it and have a great weekend!

Been working lately on lots of 'behind-the-scenes' boring stuff that no one really cares about, so here’s a guy playing the sax for some reason.

#screenshotsaturday

Chiaki Nanami!

Here's a peaceful little forest scene for this #screenshotsaturday, from the beginning of the game.

Successful landing

#screenshotsaturday

Finished a project I've been working on over the last few days!

Modeled and textured in Blender.

#3dart #lowpoly #npbr #fantasy #hut

Runestones: from concept to in-game model🗿

Shadow The Hedgehog X pixel art

Szayel Aporro Granz - Bleach

Regional Bulbasaur. #Pokemon