Game
Invasion - Chaos in the Streets
13 years ago

Dev update


Time is running out, but today I’ve managed to add an ending of sorts (a helicopter saving the player) and a scoring system.

I’ve also made a few tweaks that inadvertently made the game a lot harder. I’m considering keeping this in as a “old school” mode for those who like tough challenges, but have a somewhat easier mode for those who don’t like dying so often :) Lets see if I have the time for that…

Also, I’d like to integrate with the GameJolt API for some achievements and high score saving. Again, lets see about the time…



0 comments

Loading...

Next up

Runestones: from concept to in-game model🗿

Quantum precognition is one of the most powerful cards. End game cards & equipment. Demo/alpha build boss is no match for this deck.

The Darkside Detective: A Fumble in the Dark is out TODAY! 🖱️Advanced pointing, clicking action 🖨️Very funny words! Loads of them! 👻6 sarcastic, spectral cases to solve

Made my first ever animation.

2d lighting experiment

Explosive domino effect

Path of Kami, running around the shrine area

Animation test. Not an actaul conclusion to who wins sonic vs Mario. Just a test animation combo.

Double Rainbow!!!

Hi all, Quick update with a bunch of fixes and changes.

Updated save system, optimisation and screen tear fixes, a new shoutout room and more sounds.

Don't forget to follow the kickstarter going live on the 20th! https://www.kickstarter.com/projects/9fingergames/zapling-bygone

Enjoy!