Game
HPRZ: The Syndrome
7 years ago

DevBlog #2 | Timeline of the game development process


The HPRZ project was designed by gamers, and is intended to be something quite different from all survival games on the market. Among these differences, specific features that will make the player unable to take into account only other players or hostile NPCs, but also pay attention to the basic needs of someone who needs to survive in a catastrophic scenario. The player, to stay alive, must take into account climatic variations provided by seasons and their particularities, for example.

HPRZ: The Syndrome is being developed based on the Unity game engine, to be an open-world multiplayer game. A team of programmers, modelers are working in a massive way to finalize the first major phase of the project: the prototype.

https://hprzts.com/devblog2/



0 comments

Loading...

Next up

We are under attack!

Been working lately on lots of 'behind-the-scenes' boring stuff that no one really cares about, so here’s a guy playing the sax for some reason.

#screenshotsaturday

Have a good Boi

Strange Umbrella

"Day to Day" (also check spud out here he's a great guy and writer: https://soundcloud.com/spudward)

brung back my old oc plus a new one

...they don`t have names yet tho

OK, this starts to be too tricky puzzle already :D

#platformer #indiegame #puzzle

Coming Soon...

Double Rainbow!!!

The Authority decided to investigate the Basement and leads to recovering classified documents Fun fact: The building has 928 doors and not 1000 doors. #horror