Game
HPRZ: The Syndrome
8 years ago

DevBlog #2 | Timeline of the game development process


The HPRZ project was designed by gamers, and is intended to be something quite different from all survival games on the market. Among these differences, specific features that will make the player unable to take into account only other players or hostile NPCs, but also pay attention to the basic needs of someone who needs to survive in a catastrophic scenario. The player, to stay alive, must take into account climatic variations provided by seasons and their particularities, for example.

HPRZ: The Syndrome is being developed based on the Unity game engine, to be an open-world multiplayer game. A team of programmers, modelers are working in a massive way to finalize the first major phase of the project: the prototype.

https://hprzts.com/devblog2/



0 comments

Loading...

Next up

Short intro of us 💕✌️

We're an eletro duo based in Seoul 🇰🇷 Heavily influenced by the 90s.

Our new album #Xennials is all about the nostalgia of that era 💽 CD listenin 📟 beeper beepin 💾 floppy disks floppin days 😎

Stream now! 🎧

https://open.spotify.com/album/3YwWhnHWVy5cA8XOpbaGRA?si=8E9awqU…

So

i may or may not make an full art of some person or i may just leave this like that-

Quantum precognition is one of the most powerful cards. End game cards & equipment. Demo/alpha build boss is no match for this deck.

Sometimes the suction cup get sticky. Small animation I made in Blender after doing my tutorial on picking up/dropping objects in animations. Crate model by jQueary (https://sketchfab.com/3d-models/game-ready-sci-fi-crate-d98deca6…).

I-Buki

Mio-Da!

Ibuki Mioda!

Showing off player 2 😎

What do you think?

Today I tackled drawing different variations of facial expressions for one of the main characters in Eden. What do you think of it? :) Eden: https://gamejolt.com/games/Eden/592698

Path of Kami, running around the shrine area

A 1h30 painting, coffee break.

My twitter: https://twitter.com/loupil100