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Game
Hiyumi’s Nightmare
3 hours ago

Developing the midboss




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The old interface felt like a small puddle after the rain

The new one is more like a flowing stream, carrying the game forward and it now feels much lighter on phones

Hope you like it!

A new game mechanic - ‘bomb’ It allows you to shoot enemies with increased damage and earn graze points for 2 seconds before the bullets are wiped from the field.

Player's Shooting lvls. The higher the level - the more dangerous the player is for the enemies. Each level increases the number of bullets you have and the damage you can do with a bomb.

Instead of doing #FanArtFriday, enter to win Opera GX’s #FirstStandArtContest!

This is your chance to win $5,000 USD! 💸

Art is your weapon. Garen is your champion.

Enter here: https://bit.ly/FirstStand

(We've included Garen variants for inspo!)

My clumsy drawing.

A proud and noble warrior, Garen fights as one of the Dauntless Vanguard.

He's also your chance to win up to $5,000 USD 💵 as part of Opera GX’s #FirstStandArtContest!

Enter here: https://bit.ly/FirstStand

See more variants of Garen for inspo 🔽

Game over screen on the first level

New interface for my game HP, BOMBS, Graze, Power, Score, High Score and Difficult mode

Want to win $5,000 USD? 💸

Enter to win Opera GX’s #FirstStandArtContest! Art is your weapon. Garen is your champion.

Enter here: https://bit.ly/FirstStand

An upgraded enemy fish for my mobile game