Game
Sector Seven: Insurgency
10 years ago

Development Begins


Development Has Now Begun

As of now, 6/24/2015, the game is new out of Pre-Development. This means I have roughly 13% of the game done (which is menus, lol). Since the game took less time than Bullet Fury (canceled) to get out of Pre-Dev, i expect the Alpha build of the game will be ready in around 2 to 3 months and the Beta to be done in 4 to 5 months.

What Is Included In The Alpha and Beta

The Alpha will include the first chapter of the campaign. It may be shorter than it will be in the final release. The Beta will include the full first campaign mission.

How long will the Campaign be?

The main story will be most likely around 90 minutes to 2 hours long. Instead of a length campaign, we are going for replayability. In the Final Final release version there will be a campaign, a sort-of arcade mode, and a very special bonus campaign.

Will there be a price to anything?

Nope, the entire game is free to play. Much like Grand Theft Auto V, new content will be delivered as free updates. Nothing will be sold for cash. If the game reaches a certain milestone after release, I will add a mod supported version that players can (easily) mod themselves, but keep in mind you will need the engine to do so.

Expected Release Date

November 2015



0 comments

Loading...

Next up

Did you know that today is #InternationalJazzDay? 🎷😎

No? 😯 Well, we couldn't pass up this date!

And what better to celebrate this day than #Pecaminosa #OST? 🎷

Let us know what you think about it and have a great weekend!

Shadow The Hedgehog X pixel art

I-Buki

Mio-Da!

Ibuki Mioda!

Finished work on the emotions of a new character for the tank universe

A house I've built a while ago. :)

It nicely separates the snowy biome from the grassy one.

It's built with painted Ebonstone.

"Day to Day" (also check spud out here he's a great guy and writer: https://soundcloud.com/spudward)

Levels' maps.

Szayel Aporro Granz - Bleach

I mostly build 3D First Person Shooter game mechanics in Unity, and in this I'm just showing C4 mechanics I made for a little side project I am working on! :)