Game
Academy Z: Beginning of the catastrophe
2 years ago

Development is back! You can see new developments if you follow me on twitter: https://twitter.com/StudiosSwjc




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NEW VERSION -Sdded story mode cinematic

-Added night mode

-Lantern implementation

-Selection menu redesign

-New scenario "airport"

-Environment objects added

-Change of lighting

- Minor bugs resolved

The free mode has been implemented, you can explore the island (even incomplete) with this some vehicles can be driven, starting with this, later the story mode will be implemented, the vehicles can be driven only in the free mode.

free mode (Alpha)

vehicle driving (free mode)

2 vehicles capable of being driven

Changing costumes

Visual effects added

Particle effects

Molotov cocktail added

Sound effects added

Multi language support

New combat system, i will updated soon, follow me in twitter for more! https://twitter.com/StudiosSwjc

working on some stuff

Molotov cocktails have been added, an easy way to annihilate the hordes, these can be bought in the store.

Explotion!

This Satuday we invite to watch another #speedpainting of our artist Daniel Faiad.

How great is this scene of #Pecaminosa?

#ScreenShotSaturday | #IndieDev | #DigitalArt

Here's a peaceful little forest scene for this #screenshotsaturday, from the beginning of the game.

I have added rewards for quests so that villagers can give you something in return for your hard work helping them. 🥳

I want to know - what's your favourite quest reward?