Game
Five Nights at Daniels Reborn
5 years ago

Development is going good all AI is done




0 comments

Loading...

Next up

The Enemies So Far, Some have been redesigned from the original MetaDoom

The Fireborn Baron, From Doom Eternal a Version of the Baron that has an automatic spliting projectile, essentially a version of the baron thats begging to be the phobos anomoly

The Bite did not only effect 1 resturant

01000101 01101110 01110100 01101001 01110100 01111001 00100000 00110000 00110001 00111010 00100000 01010100 01101000 01100101 00100000 01000111 01101100 01101001 01110100 01100011 01101000

I'm Making a Doom Mod Using the Sourcecode of Metadoom

Giving You all a screenshot

I don't think he's supposed to be here

One of the Games New Enemies - The Dread Knight

From Doom Eternal, He's a faster meaner and slightly Tougher Hellknight however he has traded the barons jump attack for his fireball (His Jump Script didn't Work)

Possible Update?