Hi this is aimed towards the testers and whoever else is involved with the development of my game. Due to some unexpected issues with my computer slowing down to the point where I can barely use unity with my game I am forced to have to stop development until I can fix it. I am extremely sorry to the testers and I will try to fix it as soon as possible but other than that hopefully in v0.40 there will be building there is a player model now but I donβt know when animation will be implemented eating drinking and dying will also be in this next update as well as performance and bug fixes but other than that I have no idea when this update will be able to be finished so for that I apologise and I hope that everyone has a great day
Next up
Did you know that today is #InternationalJazzDay? π·π
No? π― Well, we couldn't pass up this date!
And what better to celebrate this day than #Pecaminosa #OST? π·
Let us know what you think about it and have a great weekend!
Check out this scifi scene by Jason Kwak!
https://www.artstation.com/artwork/681R05
#3dart #npbr #scifi #cyberpunk #environment #office #computers
a drawing I did because I was boredπͺ. But I love how it turned out.π
We're glad to announce that Baby Dino Adventures π¦ is now available in Early Access here on GameJolt! Link: https://gamejolt.com/games/babydinoadventures/508121 Walk, run, and jump as a baby t-rex in this cute platformer Free demo available #IndieGame | #GameDev | #PixelArt
"Day to Day" (also check spud out here he's a great guy and writer: https://soundcloud.com/spudward)
brung back my old oc plus a new one
...they don`t have names yet tho
We're knee deep in multiple large features and "game feel". Quick peek behind the scenes in this weeks Dev Blog: https://bit.ly/2QmmaQM
blender animation experimentation, getting the hang of things fast. arms, rig, & gun models by me ofc
Distrust - HUMERUS (with dirty shade) Papyrus isn`t small. It's possible that I didn't draw him well, but he crouched down and bent towards us. I'm still bad at moments like this










0 comments