Game
To the Death
9 years ago

Development Log #4


Hello!
There’s some actual noteworthy changes at this point that you’d probably love to look at.

There is now a damage handling system, so no matter how many players are present in the map, you’ll still be able to kill every single one of them without any hiccups.

Weapons can only attack at a certain rate, and the statistics are as follows:

  • Weapon | Rate of attack


  • Sword | 60

  • Fists | 120

  • Crossbow | 35

  • Sword of Hyperdeath (to be removed) | 600

And when you are carrying a weapon, your character speed may be altered as follows:

  • Weapon | Speed


  • Sword | .25u/s

  • Fists | .3u/s

  • Crossbow | .20u/s

  • Sword of Hyperdeath (to be removed) | .3u/s

When you are the only player left the game will let you know that you won, it looks something like this:

5d0b8113609d0.gif

Sword is stupid OP for demonstration purposes.

Comment any questions or thoughts, and I’ll try my best to respond accordingly.
Thank you for reading this.



0 comments

Loading...

Next up

OPEN BETA Nov 1st - Nov 9th

Development Log #1 So far this game looks… mediocre at best, but there’s walking and jumping finished, along with some custom physics goodness! Edit: Oh yeah, there’s an amazing jump animation!

Bandana Dee the Dream Friend

"Thanks guys for endless hours of fun." 👍

(My first fan art. Read the article, please.)

#sonic #mario #photoshop

We made a lot of improvements on the Freezing Plains visual. Things like pine trees, tiny bushes, some rocks, and others game props!

#IndieGame | #IndieDev | #GameDev | #PixelArt | #WaifuQuest | #WifeQuest | #screenshotsaturday

Finished a project I've been working on over the last few days!

Modeled and textured in Blender.

#3dart #lowpoly #npbr #fantasy #hut

Rockin the Guitar, an Axe like Guitar I made for my Uni project

brung back my old oc plus a new one

...they don`t have names yet tho

it happens

Some time ago, we posted a screenshot of the Mexico level. A curiosity about it is that, like some other scenarios of the game, it was inspired by a real landscape, The Basaltic Prisms of Santa María Regla. It is one of the natural wonders of the country!