The development of this game was originally live-streamed via my Twitch Stream so that others see and learn what a game development contest looks like over 48 hours (or at least, the time it is worked on). This stream is now available via here on Youtube. One final video will be posted some time after the results to that playlist as a recap on my thoughts regardding this competition and such. I hope you guys enjoy the videos!
Next up
This Satuday we invite to watch another #speedpainting of our artist Daniel Faiad.
How great is this scene of #Pecaminosa?
Back in my art school days I used to ride the 710 COPSA line from Parque Del Plata to Montevideo almost everyday. This is the Marcopolo Viaggio G4 Mercedes Benz model from the late 80s, one of the older bus models that was running on the line.
Some Shadow boss fight gameplay 👾
Our menu, gathered a huge feedback and positive comments among foreign audience, what you say? Game Steam: https://store.steampowered.com/app/1543090/LiBER/
Some time ago, we posted a screenshot of the Mexico level. A curiosity about it is that, like some other scenarios of the game, it was inspired by a real landscape, The Basaltic Prisms of Santa María Regla. It is one of the natural wonders of the country!
blender animation experimentation, getting the hang of things fast. arms, rig, & gun models by me ofc
Here's a Fredbear sprite i made in Aseprite! I'm pretty proud of this!
(Btw, sorry for the double post! I'll try to post less)
Sonic and Shadow as Pokémons. #Fakemon
I just wanted to introduce you to my latest musical production and hear some opinions about it. Thank you very much.










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