Game
[No-Name]
8 years ago

devlog #04 - Cameras & Cutscenes!


Hello everyone,

In this week’s update we worked purely on cameras, we made a camera system (other than the engine’s one) where it follows the player and would change it follows to an item or an object that we want it to be in the game!

5d0a9d3f9ec10.gif

And we also added a cutscene, for example when you speak to a NPC, they might want to show you something that could be of use and TRA! cutscenes are done and ready.

5d0a9d4835f80.gif


0 comments

Loading...

Next up

This Satuday we invite to watch another #speedpainting of our artist Daniel Faiad.

How great is this scene of #Pecaminosa?

#ScreenShotSaturday | #IndieDev | #DigitalArt

Bandana Dee the Dream Friend

We are under attack!

Another house i made long time ago.

Runestones: from concept to in-game model🗿

Protege el conocimiento, salva la historia. Guardian of Lore es un platformer 2D en el que debes luchar para mantener viva la memoria de la mitología latinoamericana. El juego llegará a Steam el 18 de mayo: https://steam.pm/app/1211740 #ScreenshotSaturday

I-Buki

Mio-Da!

Ibuki Mioda!

Back in my art school days I used to ride the 710 COPSA line from Parque Del Plata to Montevideo almost everyday. This is the Marcopolo Viaggio G4 Mercedes Benz model from the late 80s, one of the older bus models that was running on the line.

a drawing I did because I was bored😪. But I love how it turned out.😊

Spaaaace~

These are background sprites I've created for a game I'm working on at school ^w^ Click on the post to see how the sprites connect. You won't regret it! (personally, I think it's pretty heheh)

Drawn in Piskel using my mouse. Whaddya think?