Game
Signal Remnant
2 days ago

Devlog #1 | Basic & Preparation Test
Signal Remnant is a game inspired by Kohan 2 (one of my favorite RTS games) that uses a squad-based concept. Here's my initial development phase.
https://youtu.be/HogECNvJ0nA?si=zkan410268nrRfX0


https://youtu.be/HogECNvJ0nA?si=zkan410268nrRfX0
https://youtu.be/HogECNvJ0nA?si=zkan410268nrRfX0
https://youtu.be/HogECNvJ0nA?si=zkan410268nrRfX0


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🛰️ Early gameplay peek from Signal Remnant, a survival strategy game I’ve been working on in Unity.

Still messy in places, but things are finally clicking together!

🎮 More devlog updates coming soon.

#indiegamedev #SignalRemnant #Unity3D #gamedevelopment

Devlog #6 | July's 2025 Progress & Changes

This log is almost 25 days apart from the previous one, as I've been experimenting with modularizing the game's components. So, quite a few changes have occurred in the project during this phase.

Today I was setting up the location of the first boss. His name is "Father" and he is the first of the Patagonians. His task is to guard the road to the House.🛡🗡 Bookmark pre-launch page🔖🔖🔖

https://www.kickstarter.com/projects/rdvindiegame/the-patagonian…

Finished a project I've been working on over the last few days!

Modeled and textured in Blender.

#3dart #lowpoly #npbr #fantasy #hut

Werehog transformation process. #sonicunleashed

Strange Umbrella

Shuiro Haname. #Commission

Commission for @ShuHaname

A 1h30 painting, coffee break.

My twitter: https://twitter.com/loupil100

Hello my space friends! Now I added a space background to the ship. I love that space look but I still feel like stuff is missing. The lighting on the ship needs some improvements I think. Please tell me your opinion!

Distrust - HUMERUS (with dirty shade) Papyrus isn`t small. It's possible that I didn't draw him well, but he crouched down and bent towards us. I'm still bad at moments like this