Devlog #1 -- Curved roads
Want to take a look to this week devlog and know what we have done, how we made it and some other things about this week development?
👇Link to the devlog👇
https://northcode.itch.io/metropolitana/devlog/449132/first-week-progress
Next up
Devlog #2 of Metropolitana is now on!
Take a look at the things i made the last few days 👇👇
https://northcode.itch.io/metropolitana/devlog/452140/road-meshe…
11/09/2022 progress
Now the road render as a mesh. This may look like something easy but it was the hardest challenge since i have become a programmer.
The next step is to make intersections between roads... wish me luck :)
Take a look to these renders we made :o
Thats how we want the game to be, low poly and quite minimalistic, but able to be played in low or high end pc´s.
Smile! Here, take some happy pills! ✨💊 #Blender #3DModelling #3DArt Buy me a Ko-fi: https://ko-fi.com/barbarafb_
Been working lately on lots of 'behind-the-scenes' boring stuff that no one really cares about, so here’s a guy playing the sax for some reason.
Here's a peaceful little forest scene for this #screenshotsaturday, from the beginning of the game.
Strange Umbrella
A house I've built a while ago. :)
It nicely separates the snowy biome from the grassy one.
It's built with painted Ebonstone.
Cash Banooca










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