Game
Metropolitana

3 years ago

Devlog #1 -- Curved roads

Want to take a look to this week devlog and know what we have done, how we made it and some other things about this week development?

👇Link to the devlog👇

https://northcode.itch.io/metropolitana/devlog/449132/first-week-progress




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11/09/2022 progress

Now the road render as a mesh. This may look like something easy but it was the hardest challenge since i have become a programmer.

The next step is to make intersections between roads... wish me luck :)

Devlog #2 of Metropolitana is now on!

Take a look at the things i made the last few days 👇👇

https://northcode.itch.io/metropolitana/devlog/452140/road-meshe…

Take a look to these renders we made :o

Thats how we want the game to be, low poly and quite minimalistic, but able to be played in low or high end pc´s.

Just as Pecaminosa's musicians #improvise this rendition of #LittleSunflower 🌻, so do we improvise with this post you're reading. 😂

What's coming out of your own improvs? 🤔

#Pecaminosa | #IndieDev | #OST | #Jazz

Bandana Dee the Dream Friend

Shoobies leave a sticky trail of mucus in their wake, which can impede movement for any creature that steps in it.

Here's a peaceful little forest scene for this #screenshotsaturday, from the beginning of the game.

I have added rewards for quests so that villagers can give you something in return for your hard work helping them. 🥳

I want to know - what's your favourite quest reward?

What do you think guys in my robot?Just a beginner in 3d modeling..

My instagram https://www.instagram.com/rojhonbb/