Game
Metropolitana

3 years ago

Devlog #1 -- Curved roads

Want to take a look to this week devlog and know what we have done, how we made it and some other things about this week development?

👇Link to the devlog👇

https://northcode.itch.io/metropolitana/devlog/449132/first-week-progress




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11/09/2022 progress

Now the road render as a mesh. This may look like something easy but it was the hardest challenge since i have become a programmer.

The next step is to make intersections between roads... wish me luck :)

Devlog #2 of Metropolitana is now on!

Take a look at the things i made the last few days 👇👇

https://northcode.itch.io/metropolitana/devlog/452140/road-meshe…

Take a look to these renders we made :o

Thats how we want the game to be, low poly and quite minimalistic, but able to be played in low or high end pc´s.

Just a Pico sprite

Werehog transformation process. #sonicunleashed

Sometimes the suction cup get sticky. Small animation I made in Blender after doing my tutorial on picking up/dropping objects in animations. Crate model by jQueary (https://sketchfab.com/3d-models/game-ready-sci-fi-crate-d98deca6…).

Back in my art school days I used to ride the 710 COPSA line from Parque Del Plata to Montevideo almost everyday. This is the Marcopolo Viaggio G4 Mercedes Benz model from the late 80s, one of the older bus models that was running on the line.

A Shiny Mega Gengar 🌟 For @ManutkArt 's #ThreeColorsChallenge!

Rockin the Guitar, an Axe like Guitar I made for my Uni project

My D&D art for my family so far (WIP if you couldn't tell)