Game
Metropolitana


3 years ago

Take a look to these renders we made :o

Thats how we want the game to be, low poly and quite minimalistic, but able to be played in low or high end pc´s.




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11/09/2022 progress

Now the road render as a mesh. This may look like something easy but it was the hardest challenge since i have become a programmer.

The next step is to make intersections between roads... wish me luck :)

Devlog #2 of Metropolitana is now on!

Take a look at the things i made the last few days 👇👇

https://northcode.itch.io/metropolitana/devlog/452140/road-meshe…

Devlog #1 -- Curved roads

Want to take a look to this week devlog and know what we have done, how we made it and some other things about this week development?

👇Link to the devlog👇

https://northcode.itch.io/metropolitana/devlog/449132/first-week…

Bandana Dee the Dream Friend

🍒Did you like the game? A demo is available for free on Steam.

✌️ Thanks for playing IndieGameiacs!

⚙️ Free Demo: http://bit.ly/UniDuni

📺 Full Video: https://youtu.be/5qEbVXg7GaQ

#steam #uniduni #clops #screenshotsaturday

"Our work is never over" they said.

Sometimes the suction cup get sticky. Small animation I made in Blender after doing my tutorial on picking up/dropping objects in animations. Crate model by jQueary (https://sketchfab.com/3d-models/game-ready-sci-fi-crate-d98deca6…).

Hi everyone! I started to create some environment props for my new video game, here is a cozy house in the forest. I'm planning to switch from Unity to Unreal... Let's see what new challenges I have to face. Made in Blender and Substance Painter.

Cash Banooca

Among us_into Madness