Devlog #2 of Metropolitana is now on!
Take a look at the things i made the last few days ππ
https://northcode.itch.io/metropolitana/devlog/452140/road-meshes-implemented
Next up
Take a look to these renders we made :o
Thats how we want the game to be, low poly and quite minimalistic, but able to be played in low or high end pcΒ΄s.
Devlog #1 -- Curved roads
Want to take a look to this week devlog and know what we have done, how we made it and some other things about this week development?
πLink to the devlogπ
https://northcode.itch.io/metropolitana/devlog/449132/first-weekβ¦
11/09/2022 progress
Now the road render as a mesh. This may look like something easy but it was the hardest challenge since i have become a programmer.
The next step is to make intersections between roads... wish me luck :)
Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!
Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!
Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!
Did you know that today is #InternationalJazzDay? π·π
No? π― Well, we couldn't pass up this date!
And what better to celebrate this day than #Pecaminosa #OST? π·
Let us know what you think about it and have a great weekend!
πDid you like the game? A demo is available for free on Steam.
βοΈ Thanks for playing IndieGameiacs!
βοΈ Free Demo: http://bit.ly/UniDuni
πΊ Full Video: https://youtu.be/5qEbVXg7GaQ
Werehog transformation process. #sonicunleashed
What you all think
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