Game
Metropolitana

3 years ago

Devlog #2 of Metropolitana is now on!

Take a look at the things i made the last few days πŸ‘‡πŸ‘‡

https://northcode.itch.io/metropolitana/devlog/452140/road-meshes-implemented




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Devlog #1 -- Curved roads

Want to take a look to this week devlog and know what we have done, how we made it and some other things about this week development?

πŸ‘‡Link to the devlogπŸ‘‡

https://northcode.itch.io/metropolitana/devlog/449132/first-week…

11/09/2022 progress

Now the road render as a mesh. This may look like something easy but it was the hardest challenge since i have become a programmer.

The next step is to make intersections between roads... wish me luck :)

Take a look to these renders we made :o

Thats how we want the game to be, low poly and quite minimalistic, but able to be played in low or high end pcΒ΄s.

Happy Devruary! Devruary Day 3 celebrates @Jacorn ! He's a small game developer working on a few projects including Forgotten at Fredbear's! We also have a question for the devs of Game Jolt: What game made you want to be a dev?

This is a general #UnrealEngine tool, not specifically for the Mega Man project. It can copy the data from ANY Blueprint or C++ UPROPERTY variable, and copy it back to any compatible variable. Could lead to making Save States for Rollback Netcode.

Seal Island Intro! For #ScreenshotSaturday!

Fan art for Foolish I'm feeling kinda better so I drew this

Another house i made long time ago.

Have a good Boi

I have added rewards for quests so that villagers can give you something in return for your hard work helping them. πŸ₯³

I want to know - what's your favourite quest reward?