Game
//Psycho;Logical// (Remake)
15 days ago

Devlog #1 ''Psycho;Logical'' (Radsla Remake)

Future of the game and stuff


ell, this is a devlog lol, I will tell you our plans for the game and trailers.

First of all, we are already on vacation the whole team although I remember so we can give you more advances and WIP, Teasers, etc of the game.

Well, getting to the point, the game is already having somewhat significant advances, but don't expect super mega fast advances either, we take our time giving detail to the models, we want a game made with love and that looks professional.

Another thing, I will talk about the gameplay, as many know the game had 10 nights originally because of the Radsla Build files, and if we plan to do the same so as not to take away what many longed for from the original game

Another thing guys and girls, the game will have original mechanics in addition to those planned for Willfaz's Radsla, so don't worry about that, also taking into account the things that technology facilitates us now such as advances in blender we will seek to provide a wonderful gameplay. The game will have a 360-degree view, and great mobility despite being point n click

The gameplay will be very varied but I will not tell you the mechanics because I want it to be a surprise for you, but I will not leave you with this surprise waiting until the game comes out, because I plan to make a future demo which is for you to see the creativity of the mechanics of each floor (in total there are 4 floors with different sections, Free Roam and office section which will also change depending on the floor)

It should be clarified, the demo is not expected so soon, but I will take care of polishing it and making it 100% enjoyable, in addition to the fact that the demo will not include more than 1 night, nor will it be a section of the game, it will only be a different map from the base game so as not to show spoilers of the game, but returning to the topic of the demo, It will also include mechanics that are different from the base game but I think you can enjoy it a lot because I'm planning the mechanics for the demo and it's very interesting


STORY

I won't mention much of the story until later devlogs, but it will include strong themes and psychological horror so it won't be aimed at a sensitive audience or under the age of 15.

The story looks for something original and something that is almost untouched, well in fact it has only been touched on in Five Nights at Waros, but I won't tell you that

Another important thing about the story is that it will happen during 2036, with political issues (not in a general way, it will only be to explain an event of a scene.

And no, it is not a hospital with animatronics and things protected by the government, but it should also be clarified that the story will have details that if you are a scientist you will probably understand much more, since it has true scientific explanations and possible theories, and do not worry if they are not scientific, it will be easy to understand even if they are not scientists.


Finally, the game will have more information soon, we hope to reach the ears of more people who support us, by the way we also thank those who support us since the Gamejolt page came to light, because the team is excited to provide you with more information and things about the project

Sincerely Psycho Studios & Psycho; Logical Team .



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When we reach 50 followers I will do a Q&A

We are almost done :3

Yeah , we are cooking a lot for you all

The Alison Office still on work by me (lol). Yesterday i learned stuff from enviroment design , so probably this office can be remaded later because i dont like it actually.

But i will try to finish it , then i will try to add more details to it

in case you see the ''Blood & Gore'' thing is only due to 3 scenes of the game, although there are some more but not with that degree of brutality of those 3 scenes, although the models are differentiable from real life.

Btw Devlog #2 if i remember well.

Here to remember that we are still alive

Render by Freddiboi

The Ensoskeleton model only needs your shoulders and elbows to be ready and be textured and finally rendered, here you have a WIP

Model by Teddinson

the texturing is test and was made by CloudCake

Added an old computer , plans for windows and a seat lol.

Allison is not a Office for the nights , but is important for the game , because there will be some important items and interactionable events.

Thanks Guys For The Support!! Im feeling motivated.

I'm not very good at blender yet, only environmental models, I probably try to make tutorials for people like you who want to get into fangame development or your own video game to learn.

;D Thx!

Say goodBye to Old Alison Office, soon say welcome for the new Alison Office version.

In addition, I took that first version as a type of interior design apprenticeship and in just that office I have learned many more things and modeling

I'm doing one of the menu screens that is actually one of the offices

I will show more progress on the Discord server so join, by the way here I will only show the office once I have it finished

https://discord.gg/Ka9wjzk9jZ