Game
//Psycho;Logical// (Remake)


2 months ago

Last Wip of the ''Main Office''.

BTW , Information of the development of the game


Map & character Design

I've been working the map , although we only have the office (the office only need props for get finished), once I'm done I'll start with the Surveillance Room.

Next week our lead modeler will start making the Hunter Ty/croz model.

We will also soon have an animated render of the animated ''Main Office'' so that it is ready within the game and as one of the menus of the game.


Engine

I was thinking about making the game in ClickTeam Developer Version, but not even with that the game would go well, it would just be laced with so many things that the game has animation, perspectives, mechanics, etc.

So as a final decision the game will be made in Unreal Engine.

Even if the game is heavy, I will try to make sure that the game is well optimized so that you can play it even if you have an old or bad computer

(the game will not be ready this year)


Finally, I've been working and improving my Workflow to bring updates from time to time and constantly, but I still don't plan to lower the quality of the project just because I want to finish quickly, so if I don't upload an update for a few days it's because I'm trying to give the map as much detail as possible with the team


Well with that information I retire, Have a Good Day, afternoon or night

-Sincerely Andrew Loopy & Psycho; Logical Team



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Here is my progress of the office for a Final Nights 2 Remastered , but the office model idea was rejected lol , well that's all , i just wanted to show you this , see ya!

Updated Description! WIPs! Info!

Added an old computer , plans for windows and a seat lol.

Allison is not a Office for the nights , but is important for the game , because there will be some important items and interactionable events.

There are no Pics for the Game Page , but maybe there will be a Pic about the Security Office (Soon Game Description will be remaded)

Say goodBye to Old Alison Office, soon say welcome for the new Alison Office version.

In addition, I took that first version as a type of interior design apprenticeship and in just that office I have learned many more things and modeling

Tried to make a hand like model of the WIllfaz endoskeleton

I finished modeling and giving final details to the endoskeleton, so we will move on to texturing it and soon showing the finished and rendered character in one of the rooms on the 3rd floor.

A Test Render on cycles by CloudCake

''Whatever it takes''

(a frame of the animated logo)

animation by @Aziel5910

The Alison Office still on work by me (lol). Yesterday i learned stuff from enviroment design , so probably this office can be remaded later because i dont like it actually.

But i will try to finish it , then i will try to add more details to it