Game
//Psycho;Logical// (Remake)


4 days ago

Updated Description! WIPs! Info!


A time without updates! But it's time to upload some wips and game information.

I have been generating advances in what is the 3rd floor of the game, which would practically be the first floor, the mechanics and planning of the map is finished, as for the modeling of the 3rd floor it could be said that it took 30% (it should be clarified that once it finishes modeling we will texture it.

The story is 100% complete, our ideas were completed and now they only need to be scripted, most of the 3rd floor is scripted with its alternative versions.

I've also been modeling some things to soon make some small teaser video introducing some sections of the map with the characters' voices. I appreciate your wait, soon this will be compensated with animations, renders, music and the new image of the game which greatly improves the logo and UI of it. Excited?

I also finished what the office is but I will only show a WIP until I reveal it.

Now, talking about the 2 WIPs of the security office on the 3rd floor it is worth mentioning that this will be finished soon( I need add a lot of props more for finish it), and this will be textured even though I don't start with it, since in a month approx I will make some reveals, as well as something secret that I prepare for it and that you may like, as well as more revelations of the lore, which as I have commented is a very original lore for an FNaF Fangame in my perspective, returning to the topic of the 2 WIPs of the office, this one will soon be animated for its mechanics, I also plan to show the model of the endoskeleton fully rendered, finished and fully textured once it is ready so do not despair, For those curious about the optimization I will clarify that this is what I dedicate the most work to be able to make many people play it, and clearly without lowering the quality of the project, although it is obvious that being a 3D game it will have some minimum requirements to execute it.

As one last thing to mention I want to warn that if you have not noticed the description of the game was updated also making the story of the game clearer, although I do not want to reveal it in full easily, since it is a story that you do not expect to discover, so I prefer to leave things in a tone in which you can understand where it is going



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Next up

Last Wip of the ''Main Office''.

BTW , Information of the development of the game

''Whatever it takes''

(a frame of the animated logo)

animation by @Aziel5910

A Test Render on cycles by CloudCake

Say goodBye to Old Alison Office, soon say welcome for the new Alison Office version.

In addition, I took that first version as a type of interior design apprenticeship and in just that office I have learned many more things and modeling

Tried to make a hand like model of the WIllfaz endoskeleton

I finished modeling and giving final details to the endoskeleton, so we will move on to texturing it and soon showing the finished and rendered character in one of the rooms on the 3rd floor.

There are no Pics for the Game Page , but maybe there will be a Pic about the Security Office (Soon Game Description will be remaded)

The Alison Office still on work by me (lol). Yesterday i learned stuff from enviroment design , so probably this office can be remaded later because i dont like it actually.

But i will try to finish it , then i will try to add more details to it

Added an old computer , plans for windows and a seat lol.

Allison is not a Office for the nights , but is important for the game , because there will be some important items and interactionable events.

Hello Guys! Update