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Trapped in The Catacombs: Night with The Cabin Face Family 2
1 year ago

Devlog #1 + Showcase of the new almost finalized menu.


Almost all characters have been finished, they haven't been tested properly yet but they work.

The last remaining one I have to code is textureless & then all the characters are done.

Does that mean the game will be release soon? no.

There is alot planned for this game & a big thing happens after beating max mode which I have not started on yet which will likely take a few months to finish when I begin making it.

So don't expect the game to release soon, however I would say once all characters are done you could consider the game 50% finished.


Introducing Adventure Mode...

As you will have noticed by now, there is a big unlockable button called "Adventure Mode".

it is not a fnaf world parody & takes inspiration from games like cuphead. nothing has started on it yet as it will be the last thing made for the game but I still wanted to tease it since I know a lot of you would get curious once you noticed it on the menu.

its_time_for_a_adventure.png

Bonus

As a thank you for your support & patience,

you may ask any questions you have about the game & I'll answer them (if they don't spoil anything obviously).



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Next up

Fun fact: the opening cutscene was supposed to take place during the day, but it looked like dog water, so I changed it to nighttime.

I promised I'd do it & now here you go.

You know the rules & if you somehow dont, theres a README file waiting inside the zip for you.

Enjoy.

back to work

I got the 80th Ruby Thomas, I thought it looked nice & figured I might as well get it before they stop production & the price goes up, especially since it’s only for Mattel's 80th anniversary. I’ll probably keep him in the box & display him somewhere.

Reaching the Goal #SaveJim

All of the characters ai has been finished. to reflect this, the gamepage has been updated now showcase new gameplay screenshots.

daily pixelart day 5 !!!

lolbit

The tracks are being set. Proper announcement coming eventually.