Game
Infinity Rooms: Demo

6 days ago

Devlog №1

So, I started making a full release of the game, but I started from scratch. I made a character, a Bodycam camera, and I adjusted the sharpness and smoothness of the camera, which took about 15-20 minutes.




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Devlog №3 You can't do without a squat, but there's a bug that you can see right now. It's running while squatting and losing speed, and I'm falling into textures. Do you have any suggestions on how to fix this?

Devlog №4 I added a flashlight, it's a simple mechanic, and it might come in handy somewhere.

Devlog №2

I added Depth Of Field, which means that when you look at an object closer to you, the background becomes blurred, and vice versa. I think this is a good mechanic, and it could be implemented in the game.

Hello everyone, I'm a beginner game developer using Unreal Engine 5! I want to showcase my first demo game, which is a simple platformer. However, it's a great starting point for me. I'm using BluePrint.

"Thanks guys for endless hours of fun." 👍

(My first fan art. Read the article, please.)

#sonic #mario #photoshop

What do you think guys in my robot?Just a beginner in 3d modeling..

My instagram https://www.instagram.com/rojhonbb/

"Our work is never over" they said.

So here's the first of the zodiac signs i will make for the next weeks.

One of the most critical update for Sunblaze demo. Now you are able to pet a cat! Finally!

a drawing I did because I was bored😪. But I love how it turned out.😊