6 days ago

Devlog №4

I added a flashlight, it's a simple mechanic, and it might come in handy somewhere.




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Devlog №3 You can't do without a squat, but there's a bug that you can see right now. It's running while squatting and losing speed, and I'm falling into textures. Do you have any suggestions on how to fix this?

Devlog №1 So, I started making a full release of the game, but I started from scratch. I made a character, a Bodycam camera, and I adjusted the sharpness and smoothness of the camera, which took about 15-20 minutes.

Hello everyone, I'm a beginner game developer using Unreal Engine 5! I want to showcase my first demo game, which is a simple platformer. However, it's a great starting point for me. I'm using BluePrint.

Devlog №2

I added Depth Of Field, which means that when you look at an object closer to you, the background becomes blurred, and vice versa. I think this is a good mechanic, and it could be implemented in the game.

Bandana Dee the Dream Friend

Chiaki Nanami!

Here's a peaceful little forest scene for this #screenshotsaturday, from the beginning of the game.

Today I was setting up the location of the first boss. His name is "Father" and he is the first of the Patagonians. His task is to guard the road to the House.🛡🗡 Bookmark pre-launch page🔖🔖🔖

https://www.kickstarter.com/projects/rdvindiegame/the-patagonian…

In the quest for accessibility, I'm adding Resurrection Shrines for players on the 'novice' end of the platforming spectrum.

In order to unlock the power of a Shrine, you must collect 3 'Souls' from your dead corpses! (the floating blue orbs)