Hi everybody. The first devlog is likely to be less informative than the others. The first month of summer is still quite difficult, but there is a lot to tell about the game. I thought I would tell you about the mechanics, but the project with the game, which was about to turn one year old, was lost (you can read more in the previous post).




I've redesigned the harlequin model. I think her model has become more creepy. This character will become the main antagonist and will appear with a modified model as the final boss.



@pro100fotic2010 still working on the locations (with me now). In the screenshots, you can see not the final image of the rooms, but rather a more approximate version. The idea of the location is that it is still a building under construction. There will be boxes, wires, and other construction debris everywhere.
After the bossfight, when we walk through the restaurant for the second time, it will be even more ruined.
To be honest, there's still a lot I wanted to tell you. For example, about music, but I still haven't figured out how to add audio files to a post)
Bye

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