Game
Susurrus
5 years ago

Devlog 13/14 #advjam2020

- And I have a finished, playable build of the game! :D

- And I will upload it tonight!

- And I will sleep like a roadside badger tonight!




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August #gamedev update 01 - in-game UI setup!

#indiegame #unity3d

My last few months of work...

Just roughly blocking out the start area of the game as a test piece for both the level design and game design parts of the process.

This is the first room, with three ways forward. Now, why would that be... hmm :)

DUNGEON PATHS September updates! #gamedev #indiegamedev #unity3d

Devlog 10-11/14

- Been busy doing lots of level logic, and twisting myself in knots forgetting how things work from one level to the next!

- But I think I should make it before the deadline

- Also done some lighting work

Just started on some quick lighting tests - first image is unlit for reference

Well hello!

This is the first devlog for Demon Detective, and I'll be doing a (usually) weekly article to let you know about my progress.

But for now "Hi!" and I'll see you around :)

Devlog 4/14

Hang on - isn't this the same picture as yesterday? Oh no it isn't! This one shows I have got task statuses working, they can be ticked, and I can reset them as needed.

Painstakingly dull work, but necessary.

#advjam2020

Devlog 7/14 #advjam2020

- Game flow logic is finished, and tested - you can debug run through the whole game :D

- Begun work on the Medical location using Synty Sci-Fi assets

- It's starting to look like a game!