Game
In Flight
8 years ago

Devlog 2: Flight, Land, and Some Crash Mechanics


Over the past 2 days I worked on mechanics! This gif is a sum of all I’ve done (:

As for crashing, if you land too quickly you’ll crash, but if you land slowly it’s A-ok! Haven’t implemented crashing into walls/areas you aren’t supposed to land on (aka anything other than a landing area) yet. Stay tuned for that, though!

also sorry for low quality recording im using cheap software to record lol

5d0b03bb84e7b.gif


5 comments

Loading...

Next up

Did you know that today is #InternationalJazzDay? 🎷😎

No? 😯 Well, we couldn't pass up this date!

And what better to celebrate this day than #Pecaminosa #OST? 🎷

Let us know what you think about it and have a great weekend!

Bandana Dee the Dream Friend

Chiaki Nanami!

The Darkside Detective: A Fumble in the Dark is out TODAY! 🖱️Advanced pointing, clicking action 🖨️Very funny words! Loads of them! 👻6 sarcastic, spectral cases to solve

Rockin the Guitar, an Axe like Guitar I made for my Uni project

a drawing I did because I was bored😪. But I love how it turned out.😊

not the greatest house, but it's a house! :D

Who's is this little cutey👸 here? Thanks🙏 for a gorgeous fanart @WheNa! Feel free to share your arts, screenshots, or videos with #playzelter or #zelter hashtags! #pixelart #animating #unity3d #animated #indiegames #unrealengine #animate #conceptart

A few screenshots of the places you'll cross in the Demo of Blu. You can play it today on #gamejolt !

Here's a Fredbear sprite i made in Aseprite! I'm pretty proud of this!

(Btw, sorry for the double post! I'll try to post less)