In my notebook I have a drawing where it shows the concept of the battles, if I find it I can send you how each one will work, if I can't find the drawing I will try to recreate it in the paint tool.
Next up
Working on the game's Thumbnail
https://marcus4002.itch.io/b-o-b-o
While night cycle of bloodness is in development, there is a game that I released two years ago.
B O B O, If you like monochromatic graphics and psychological horror, then you will love playing
Join a mercenary team: high-risk, low-benefit positions available!
Defend cargo trains in this innovative Turn-Based Tower Defense meets Reverse Bullet Hell.
Wishlist the game now: https://bit.ly/AustraliaDidItSteam
MY FIRST 3D MODEL
Immerse yourself in Aether & Iron, a Decopunk Narrative RPG set in an alternate 1930s where anti-gravitational technology has taken cars, roads, and even New York City into the sky.
Play the Steam Next Fest demo & wishlist now: https://bit.ly/AetherAndIron
DEVLOG 4 Testing animations and character inputs
camera, hud and scenery
new death counter (I'm terrible at this game)
DEVLOG 5 recreated the game's HUD, prototype enemies, and a test song from splatterhouse 3 to be a placeholder











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