Zions Hero Points system is innovative as it allows characters to take on super-powered enemies beyond the limitations of equipment/leveling system. Usually in a JRPG game you need to level up and rely on gear to survive. This needs to be handled differently in Zions as we're dealing with a superhero JRPG. In the comics, superheroes don't wear armor, they don't level up either. It is for this reason that if these systems are implemented they must follow and fit the story.
When I started collecting comics in 1994, I came across Reed Richards of The fantastic Four, he had an ingenious way of providing a solution to this problem. The Incredibles movies confirmed its importance and the manga One Punch Man and the manhwa Solo Leveling solved the problem of leveling up within this genre.
In Zions, leveling up only goes so far. From then on it is necessary to use “equipment”. With these two systems you can finish the game and beat superbosses, but for those who want to face the multiple megabosses, they need to use the Hero Points system. Hero Points allow you to increase a superhero's power in Zions beyond any level or equipment cap. This system allows power beyond the limitations of the development engine. The Hero Points allow a complete customization of the parameters of each superhero.
To keep the focus on the development of this game, I will limit the devlogs considerably, but we will continue to be extremely active in answering messages. I don't believe in Demos. I believe in releasing a finished product. Thank you!
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