2 months ago

Devlog 4 - 09/24/25 Thank you for ALL THE SUPPORT!!

Grey boxed and begun rendering cam 2 - Qwerty
Finished cam 6 render - Mike
begun work on monitor - Mike




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Devlog 3 - 09/18/25

I hate unity :) office rendered, now we focus on rendering cam 6

As we're beginning to wrap up development for the demo (OCT 20TH), we are working hard to bring some scares! (as much as possible ) I am excited to show a sneak peak of Impurities Jumpscare!(To clarify, the right image is sped up.) Happy Spooktber! 🎃🎃

Real devlog work done on rendering main map! Almost finished i promise. Mike is currently working on floor 2 of the Pirate Caverns. we plan to finish the map by next week dont tell mike i said this no promises but we might have an alpha build soon. Seeya!

The Poopet

Devlog Mini! Didn't do much in the mapping department today, however I began sculpting the different mickey heads (and donald duck's head) in blender that you see in cam 3! Here's to being halfway done with the week! Seeya tommorow! #WIPWEDNESDAY #Fnaf

Fix Fredbear

Devlog 2 - 0/9/17/25

Rendered main office (mostly) - Mike

Cam 6 Greybox finished - Qwerty

DEVLOG 2: CLOTHES BAD WHY IS THE ASPARAGUS FROM VEGGIE TALES THERE

They need you. 🐥

Devlog 4!! MAP IS DONE!! YIPPEE

- Cams done! WE ARE FINISHED WITH THE MAP!! were excited to finish the ai, and get everything else working. OFFICIAL DEMO DATE: October 20th. Please bare with us as issues may arise before the demo. Thank you! Seeya soon!