






Status: Developing
Main map: 75% done with texturing and Greyboxing
Pirate Caverns floor 1: 100%
Pirate Caverns floor 2: 1%
Animatronic AI: 0%
We are super excited to share our project with you, and we will update you all soon! Here are some sneak peaks!
Next up
Current State of the Game - POSTPONED (for a short time)
Devlog 2 - 0/9/17/25
Rendered main office (mostly) - Mike
Cam 6 Greybox finished - Qwerty
Version 1.0 IS OUT NOW!!
It consists of a 3 night demo with mickey, oswald, impurity, and more! We really hope you enjoy it, and are excited to continue working on the project! See you soon with more updates and happy halloween!
Devlog 1.1 (the one after the demo)
Get ready for all new scares, terribly dark nights, and life size animatronics. See you soon.
Devlog Mini! Didn't do much in the mapping department today, however I began sculpting the different mickey heads (and donald duck's head) in blender that you see in cam 3! Here's to being halfway done with the week! Seeya tommorow! #WIPWEDNESDAY #Fnaf
DEVLOG 2: CLOTHES BAD WHY IS THE ASPARAGUS FROM VEGGIE TALES THERE
Devlog 3 - 09/18/25
I hate unity :) office rendered, now we focus on rendering cam 6












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