






Status: Developing
Main map: 75% done with texturing and Greyboxing
Pirate Caverns floor 1: 100%
Pirate Caverns floor 2: 1%
Animatronic AI: 0%
We are super excited to share our project with you, and we will update you all soon! Here are some sneak peaks!
Next up
Devlog Mini! Didn't do much in the mapping department today, however I began sculpting the different mickey heads (and donald duck's head) in blender that you see in cam 3! Here's to being halfway done with the week! Seeya tommorow! #WIPWEDNESDAY #Fnaf
Get ready for all new scares, terribly dark nights, and life size animatronics. See you soon.
Devlog 1.3 The one after the one after the one after the demo (is it getting old yet?)
Devlog 4!! MAP IS DONE!! YIPPEE
- Cams done! WE ARE FINISHED WITH THE MAP!! were excited to finish the ai, and get everything else working. OFFICIAL DEMO DATE: October 20th. Please bare with us as issues may arise before the demo. Thank you! Seeya soon!
Real devlog work done on rendering main map! Almost finished i promise. Mike is currently working on floor 2 of the Pirate Caverns. we plan to finish the map by next week dont tell mike i said this no promises but we might have an alpha build soon. Seeya!
Current State of the Game - POSTPONED (for a short time)
Devlog 2 - 0/9/17/25
Rendered main office (mostly) - Mike
Cam 6 Greybox finished - Qwerty
Its been a while since the 1.0 demo released and we haven't been too open on the state of the new demo so here are some before and after images of the rooms
DEVLOG 2: CLOTHES BAD WHY IS THE ASPARAGUS FROM VEGGIE TALES THERE











0 comments