

Devlog 2 - 0/9/17/25
Rendered main office (mostly) - Mike
Cam 6 Greybox finished - Qwerty
Next up
Devlog 4 - 09/24/25 Thank you for ALL THE SUPPORT!!
Grey boxed and begun rendering cam 2 - Qwerty Finished cam 6 render - Mike begun work on monitor - Mike
Devlog Mini! Didn't do much in the mapping department today, however I began sculpting the different mickey heads (and donald duck's head) in blender that you see in cam 3! Here's to being halfway done with the week! Seeya tommorow! #WIPWEDNESDAY #Fnaf
Devlog 4!! MAP IS DONE!! YIPPEE
- Cams done! WE ARE FINISHED WITH THE MAP!! were excited to finish the ai, and get everything else working. OFFICIAL DEMO DATE: October 20th. Please bare with us as issues may arise before the demo. Thank you! Seeya soon!
JOLLY ANNIVERSARY EDITION POSTER:
Get ready for all new scares, terribly dark nights, and life size animatronics. See you soon.
I swore to myself I wouldn’t post anything to avoid spoiling the new gameplay… but here’s a small sneak peek, the most exciting feature yet: your character’s legs move when you turn
Devlog 3 - 09/18/25
I hate unity :) office rendered, now we focus on rendering cam 6
I am making a FNAF TCG
Real devlog work done on rendering main map! Almost finished i promise. Mike is currently working on floor 2 of the Pirate Caverns. we plan to finish the map by next week dont tell mike i said this no promises but we might have an alpha build soon. Seeya!












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