Added new Menu
All Buttons scale when the mouse hovers over them. The “Create”-Button creates a new game, the “Load”-Button loads the save(when avaiable), the “Controls”-Button shows all Controls, the “Credits”-Button currently doesn’t work, the “Exit”-Button ends the game.Added Crafting Menu
Finally, after lots of prototyping, It’s there! You can now open the Crafting Menu with “C” and close it with “C” again. There are 4 Craftingslots. In the Video I made an example Crafting Recipe. If you put a Knife, a Coconut and a Empty Bottle in the Slots, you get by pressing the Craftingbutton, a Bottle filled with Coconutwater and of cours you’ll get your tool (Knife) back aswell. Of course I will add a lot more recipes to the game.(The Image doesn’t show the Coconutwater Crafting Recipe, the items are just random items)
Next up
Finished designing the Parking Lot (will add shadows soon as well)
https://www.youtube.com/watch?v=8OScF0SgCx4
City Life Simulator Devlog 9# - Barbershop, Crafting, Cooking #rpg #city #pixelart
Knowledge UI and Skills UI
GameMaker Studio 2 Update 2023.1 is out! https://gamemaker.io/de/blog/version-2023-dot-1-easy-collisions-…
Created this rabbit for Elimination City #pixelart #rpg #eliminationcity
https://youtu.be/wtEth4E9rWI City Life Simulator Devlog 10# - Fast Food Restaurant, Banking, Cheques #rpg #city #pixelart
Some screenshots again after a while. The (very delayed) Devlog will come soon after I've finished the rest of the AI stuff.
Plans for Elimination City/Citizen Life in 2024
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