Game
Citizen Life - A City Life Simulator

3 years ago

https://www.youtube.com/watch?v=8OScF0SgCx4

City Life Simulator Devlog 9# - Barbershop, Crafting, Cooking #rpg #city #pixelart


Barbershop, Crafting, Cooking - Elimination City Devlog #9
Links:Patreon: https://www.patreon.com/gigicomHow to Get Access to Demo: https://docs.google.com/document/d/1rzlcWDFIDUO8mDUJzmON6RhLtwXHOA2POA_YuCs3ngU/edit...
https://www.youtube.com/watch?v=8OScF0SgCx4

Hello everyone!

As some of you may know for the last couple of months I have been working on preparing a demo for Patreon. You can find more details at the bottom of the post.

As you've noticed, I tried something different for the Devlog this time. You can let me know what you think about it.

Barbershop

Here you can get your hair cut and styled. There are two properties in the game for your hair: 1. length (0-10, 0 meaning bald and 10 very long) and 2. style. Every hairstyle is defined within a possible length or range of length. This means that in order to have a hairstyle that exists within a length of 5-6 your hair needs at least a length of 5, otherwise it still needs to grow, and if it's above 6 it needs to be cut.

Crafting

You can now craft items and furniture. To craft items, you can open your crafting menu where you can select an item to craft. All crafting recipes may have 3 different requirements: a crafting bench, ingredients and tools. A crafting bench can be something like a woodworking machine or just small a cutting board. Ingredients are used up in the crafting process while tools in some cases only take damage. Non-item furniture can be crafted by first placing down a blueprint, adding all ingredients and then using the necessary tools to finish it. I'm also planning to incorporate the knowledge and skills mechanics to the crafting requirements.

Cooking

Because I've been working on the Fast Food Restaurant I've also added some first cooking mechanics. You can now cook beef patties on a grill and then craft them together with some other ingredients into a complete burger.

Demo & Patreon

I have now created a demo (= demonstration of what I've been working on, not a trial version). There are three ways at this time to get access to the monthly demos.

There are also many other benefits for Patrons like early access to devlog, requesting items, animals, vehicles etc. For more info please visit the Patreon site.

#rpg #city #pixelart



3 comments

Loading...

Next up

Knowledge UI and Skills UI

Some screenshots again after a while. The (very delayed) Devlog will come soon after I've finished the rest of the AI stuff.

Devlog 1# - Walls, Furniture, Streets and a few new items! #rpg #city #pixelart

Our first Pride Month quests have begun! 🏳️‍🌈

Celebrate with us by completing these quests.

Unlock basic Pride backgrounds! Get Pride sticker packs! Earn Pride trophies!

Created this rabbit for Elimination City #pixelart #rpg #eliminationcity

@AnubiArts is a Jolter to Watch, pixel/low-poly artist, and a creator of Art Weeklies! Follow @AnubiArts on #GameJolt before the quest ends on June 3 and you'll get Coins!

Devlog 7# - Lots of New Stuff, Entering Content Phase and Release Date #rpg #city #pixelart

Plans for Elimination City/Citizen Life in 2024

LGBTQ+ Game Dev Icons:

David Gaider is a dev who worked on Dragon Age, Star Wars: Knights of the Old Republic, and more! (He's also openly gay.)

As part of his work on KOTOR, he created the Sith Code!

City Life Simulator Devlog 11# - Thorpes Map Demo, Police, Logging #rpg #city #pixelart