Game
Citizen Life - A City Life Simulator

3 years ago

https://www.youtube.com/watch?v=8OScF0SgCx4

City Life Simulator Devlog 9# - Barbershop, Crafting, Cooking #rpg #city #pixelart


Barbershop, Crafting, Cooking - Elimination City Devlog #9
Links:Patreon: https://www.patreon.com/gigicomHow to Get Access to Demo: https://docs.google.com/document/d/1rzlcWDFIDUO8mDUJzmON6RhLtwXHOA2POA_YuCs3ngU/edit...
https://www.youtube.com/watch?v=8OScF0SgCx4

Hello everyone!

As some of you may know for the last couple of months I have been working on preparing a demo for Patreon. You can find more details at the bottom of the post.

As you've noticed, I tried something different for the Devlog this time. You can let me know what you think about it.

Barbershop

Here you can get your hair cut and styled. There are two properties in the game for your hair: 1. length (0-10, 0 meaning bald and 10 very long) and 2. style. Every hairstyle is defined within a possible length or range of length. This means that in order to have a hairstyle that exists within a length of 5-6 your hair needs at least a length of 5, otherwise it still needs to grow, and if it's above 6 it needs to be cut.

Crafting

You can now craft items and furniture. To craft items, you can open your crafting menu where you can select an item to craft. All crafting recipes may have 3 different requirements: a crafting bench, ingredients and tools. A crafting bench can be something like a woodworking machine or just small a cutting board. Ingredients are used up in the crafting process while tools in some cases only take damage. Non-item furniture can be crafted by first placing down a blueprint, adding all ingredients and then using the necessary tools to finish it. I'm also planning to incorporate the knowledge and skills mechanics to the crafting requirements.

Cooking

Because I've been working on the Fast Food Restaurant I've also added some first cooking mechanics. You can now cook beef patties on a grill and then craft them together with some other ingredients into a complete burger.

Demo & Patreon

I have now created a demo (= demonstration of what I've been working on, not a trial version). There are three ways at this time to get access to the monthly demos.

There are also many other benefits for Patrons like early access to devlog, requesting items, animals, vehicles etc. For more info please visit the Patreon site.

#rpg #city #pixelart



3 comments

Loading...

Next up

City Life Simulator Devlog 11# - Thorpes Map Demo, Police, Logging #rpg #city #pixelart

Devlog 7# - Lots of New Stuff, Entering Content Phase and Release Date #rpg #city #pixelart

Plans for Elimination City/Citizen Life in 2024

Madeline is the main protagonist of the mountain climbing platformer, Celeste. The game has been praised for its visuals, gameplay, and introspective narrative. The game's creator Maddy Thorson confirmed that Madeline is trans in 2020.

Knowledge UI and Skills UI

animating my forever wip

Devlog 1# - Walls, Furniture, Streets and a few new items! #rpg #city #pixelart

https://youtu.be/wtEth4E9rWI City Life Simulator Devlog 10# - Fast Food Restaurant, Banking, Cheques #rpg #city #pixelart

Dive into the cozy post-apocalyptic open world of Critter Cove!

Gentleman Rat Studios (@GR-Rob ) describe it as “a little bit Animal Crossing, a little bit Stardew Valley. Maybe even a little bit Windwaker, too."

Wishlist the game: https://bit.ly/CritterCove

Finished designing the Parking Lot (will add shadows soon as well)