Game
Five Nights at Douglas
1 month ago

Devlog day 1


Today I continued working on Douglas the Dog—specifically on his body and endoskeleton. I won't be able to do much more today, though. I also thought about how to execute the gameplay mechanics in a way that's both challenging and fun. I want to give each animatronic a unique mechanic so they all have their own distinct character. I've already figured out mechanics for most of the animatronics, so I’m almost ready to start creating the game itself, once the animatronics' and locations' models are finished, of course.

Also, let me know if you want to see updates about the game every so often!

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Devlog day 7

Douglas the Dog Teaser

filler post

Happy Video Game Day! 🎮

Celebrate by completing our quests!

(They'll be in your quest log until September 19th.)

Working on Douglas the Dog

@GabrieleGiuseppini has added exclusive Floating Sandbox avatar frames, stickers, and backgrounds for all of you!

Set sail to the shop and collect 'em all! https://gamejolt.com/#shop

#gjbroadcast

Devlog day 2

Devlog (September 2024): What the game is coming to.

Finished a project I've been working on over the last few days!

Modeled and textured in Blender.

#3dart #lowpoly #npbr #fantasy #hut

Shadow The Hedgehog X pixel art