Game
Perfect Draw
3 years ago

DevLog - Day 6

Game store! Meeples!


Today I've been making progress on the in game store, setting up the currency system with LootLocker & hooking into the xp/progression system too.

Currently you can buy XP or a random card, next I need to populate the list of buyable cards with actual data downloaded via LootLocker.

I also started work on the meeple selection/movement as a fun change from all the UI I've been focusing on :)

Emmy worked on the foundations of the grid system, which will be integral to the gameplay!

Caspar started on the building models

day6.png


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We've been working on this Tremors card game for the last 2 weeks as part of Together Jam!

We're really happy with the progress we've made, and are hoping to get some feedback

Please find the playtest build on the game page :)

https://gamejolt.com/games/perfect_draw/730210

𝑪𝒂𝒓𝒅 𝑩𝒓𝒆𝒂𝒌𝒅𝒐𝒘𝒏

- Check out this article for a full list of all the cards in our game!

Perfect Draw - Trailer

Check out this trailer we put together for our game, hopefully it helps show off and explain all the features!

𝐆𝐫𝐚𝐛𝐨𝐢𝐝 𝐀𝐈 𝐁𝐫𝐞𝐚𝐤𝐝𝐨𝐰𝐧

- Check out this article focusing on our lovely critters' brains!

A winning playthrough of our Tremors card game

Check out what happens when these cute little Graboids come face to face with Burt's Elephant Gun!

I put together a wee trailer for our Tremors strategy card game!

𝗨𝗜 𝗕𝗿𝗲𝗮𝗸𝗱𝗼𝘄𝗻

- Check out this article focusing on our game's UI design and implementation

Working on our game's intro in the final stretch of the jam!

𝗡𝗲𝘅𝘁 𝗦𝘁𝗲𝗽𝘀

- Check out this article delving into our post jam changes

𝗟𝗼𝗼𝘁𝗟𝗼𝗰𝗸𝗲𝗿 𝗕𝗿𝗲𝗮𝗸𝗱𝗼𝘄𝗻

- Check out this article focusing on our game's usage of LootLocker systems