![](https://m.gjcdn.net/fireside-post-image/900/13153988-brzzqaed-v4.png)
Devlog: https://youtu.be/3MHCMoFyvqg
In short:
- map editor is added;
- graphics resolution increased;
- gaming sites update with a new logo;
- The steam page is available.
Next up
Demo V 0.2.0 is available!
1.0.0 IS HERE!
The new version of the demo is also available! And the list of the changelog is in game folder.
Now for the nearest month, I will try to update this every Thursday adding some new stuff that was mentioned some time ago and improving AI.
New version 1.0.3 is available where improved economic stuff of AI.
Here are some examples of how the AI base now looks like
Sorry for little late, here is another small update V 1.02.
I need to prepare another project for the Halloween update so maybe after that will be large updates for MoW.
In this update, I add one fabular map and I plan to experiment more in this style.
The magic update for my game is almost here!
A sorcerer cannot be targeted or harmed in a usual way, but be prepared for supernatural entities!
The "magic update" is not ready yet, maybe next week, but what you can see: sorcerer is a starting bonus, is immune to normal damage and spells cost a lot of food.
Also, be prepared to meet supernatural beings!
A small update is available 1.0.1 and added last act 5.
Also is the last day to get this game on -30% sale!
Sorry for a long time of silence.
Now I will try to make a regular update.
The new version of the demo 0.3.0 is available, added AI for animals and for now there are only gorillas.
Now I'm going to add a random modifier, which means weather!
Because of the incoming Steam Festival of Strategy games, I decided to make this project a major and also because working on AI player takes too much time.
Also, the logo and graphics of the game page may be changed.
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