Game
Hello Guest Multiplayer [Beta version]

10 months ago

Devlog II: Winds of Progress (and a Few Glitches)


[[HEY EVERYONE]]!

I hope you enjoy version 0.3.1!!

This version’s a bit rushed, but for good reason. I’ve been building tools to speed up world creation. Manually placing everything for the theme park was painfully slow, so this should save a lot of time moving forward.

🛠️ What’s New

  • Added foliage (only a few types for now)

  • Foliage now reacts to wind

  • Added some atmospheric background elements

  • Tweaked the sky visuals

  • Removed the shift system (for now, it’ll return once it’s actually fun)

  • Cleaned up some odd developer comments

🐛 Bugs Introduced!

  • Imbir (the Guest) can now randomly get stuck in the ground. I have no idea why.

  • Crouch jumping in the current shop building lets you peek through the roof.

So yeah, this update isn’t packed with gameplay changes, it’s more about laying the groundwork for the full release. Still, feel free to explore and mess around.

As always, if you find bugs, send them to [email protected] and I'll add you as an Easter egg in the game!

Thanks for sticking with it, more updates coming soon.

@Craw_



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Next up

Devlog V. : You Can (Not) Escape.

Devlog IV. : Press F to Configure!

Devlog I. : release 0.3.0

Here's a peaceful little forest scene for this #screenshotsaturday, from the beginning of the game.

Successful landing

#screenshotsaturday

Heya there! I really wanted to show you all a little gameplay preview of the first boss fight i'm currently working on i hope you like it ^^

"Our work is never over" they said.

Showing off player 2 😎

What do you think?

Shuiro Haname. #Commission

Commission for @ShuHaname

Levels' maps.